Version 0.03
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Number crunching :
Version 0.03
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Author | Message |
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Send message Joined: 9 Apr 15 Posts: 210 Credit: 1,589,316 RAC: 1,038 ![]() ![]() ![]() ![]() ![]() |
This version for Window seems very good. On my "central" pc the runtime passes from 6300/6400 seconds to 2000/2100 seconds. But also points seems to be reduced proportionally. Is this version of app running smaller simulations?? |
![]() Send message Joined: 21 Nov 24 Posts: 21 Credit: 63,260 RAC: 774 ![]() ![]() ![]() ![]() |
Hi!! No, it’s running the same ones that with the 0.02. The key difference is that the compilation is done with Visual Studio instead of MinGW, and with visual studio is faster because it use directly windows instructions. I’ve not changed anything from the simulations code, only for the compilation. Hope this helps! Iván. |
Send message Joined: 9 Apr 15 Posts: 210 Credit: 1,589,316 RAC: 1,038 ![]() ![]() ![]() ![]() ![]() |
I’ve not changed anything from the simulations code, only for the compilation. Yes, thank you. So the points are not related to the "dimension" of simulations, but to the runtime. |
Send message Joined: 23 Jun 15 Posts: 5 Credit: 1,475,072 RAC: 10 ![]() ![]() ![]() ![]() |
I don't think so, because on my PC the 0.02 under Linux and Windows resulted in the same points, with significantly different runtimes 2,539.65 2,510.74 45.57 Beta of DENIS-fiber v0.02 x86_64-pc-linux-gnu 5,486.03 5,286.53 49.22 Beta of DENIS-fiber v0.02 windows_x86_64 Both on the same machine, Linux ones in a VM. So I would assume there is something different which results in lower points per wu. Best regards Felix |
Send message Joined: 9 Apr 15 Posts: 210 Credit: 1,589,316 RAC: 1,038 ![]() ![]() ![]() ![]() ![]() |
So I would assume there is something different which results in lower points per wu. You're compairing the "old" app both on Linux and Windows. I'm speaking about differences only on Windows between 0.02 and 0.03 (on the same machines). The usage of credits may change a lot, based on projects: - some projects use fixed credits. - some projects (like Rosetta@home) consider the "number of simulations" per single wu. - some projects consider the runtime. I don't know which Denis@Home uses. But this is a secondary question, the importance is the correct functioning of the app (and the science related) |
Send message Joined: 23 Jun 15 Posts: 5 Credit: 1,475,072 RAC: 10 ![]() ![]() ![]() ![]() |
I know, but since you assumed in your initial post the points are related to runtime, they should be different between linux and windows with the old app version, right? I am currently still running my first 0.03 on WIndows. Best regards Felix |
Send message Joined: 9 Apr 15 Posts: 210 Credit: 1,589,316 RAC: 1,038 ![]() ![]() ![]() ![]() ![]() |
I know, but since you assumed in your initial post the points are related to runtime, they should be different between linux and windows with the old app version, right? Exactly, i assume 'cause i don't really know. I noticed only this thing of credits/time, but maybe it's a false correlation |
![]() Send message Joined: 5 Apr 25 Posts: 53 Credit: 255,016 RAC: 9,143 ![]() ![]() ![]() ![]() |
It's definitely not a simple linear correlation. I'm getting less credits/time worked even though the science is being done faster. I'm fairly sure they will tweak the credit system to make it more appealing to those of us who like this aspect of BOINC. p.s. For some reason "Your post has been flagged as spam by the Akismet anti-spam system. Please modify your text and try again." |