𝕏

DENIS_BETA v1.04 checkpoints are working

Message boards : Number crunching : DENIS_BETA v1.04 checkpoints are working
Message board moderation

To post messages, you must log in.

AuthorMessage
Thyme Lawn

Send message
Joined: 24 Oct 15
Posts: 16
Credit: 595,047
RAC: 0
Message 1024 - Posted: 28 Jul 2016, 19:59:22 UTC

Happy to confirm that checkpoints are working in DENIS_BETA v1.04 on Windows 10.

Selected messages from stderr.txt in the slot directory:

CONFIG END
Checkpoint file not found

Doing CP It:111173340
Doing CP It:222792338
Doing CP It:331327699
Doing CP It:431515154

<---- BOINC restart ---->

CONFIG END
LoadFromCP: it = 431515154
Doing CP It:537907377

"The ultimate test of a moral society is the kind of world that it leaves to its children." - Dietrich Bonhoeffer
ID: 1024 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
bitrunner

Send message
Joined: 26 Jan 16
Posts: 5
Credit: 55,127
RAC: 0
Message 1025 - Posted: 28 Jul 2016, 20:22:36 UTC

Checkpointing also works fine on Windows 7 x64 Professional.
ID: 1025 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile sir spuddly buddly
Avatar

Send message
Joined: 30 Aug 15
Posts: 47
Credit: 1,248,591
RAC: 0
Message 1027 - Posted: 29 Jul 2016, 9:54:46 UTC - in response to Message 1025.  

Checkpointing also works fine on Windows 7 x64 Professional.

ditto here after a reboot :)
LZ Loon
The Most Handsome Man on the Interweb (TM)
ID: 1027 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Col323

Send message
Joined: 5 Oct 15
Posts: 17
Credit: 1,335,501
RAC: 0
Message 1029 - Posted: 29 Jul 2016, 13:04:38 UTC - in response to Message 1027.  

Checkpointing also works fine on Windows 7 x64 Professional.

ditto here after a reboot :)

Same here after a reboot! :-) Also optimistic that the looping on this machine is fixed. Long way to go in the WU before I determine that, however.
ID: 1029 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile jcastro
Avatar

Send message
Joined: 16 Mar 15
Posts: 219
Credit: 14,859
RAC: 0
Message 1030 - Posted: 29 Jul 2016, 14:25:34 UTC - in response to Message 1029.  

Yes! We hope everything is solved, but we have to wait until the results come back to the server to determine that.

Best regards, Joel.
ID: 1030 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Col323

Send message
Joined: 5 Oct 15
Posts: 17
Credit: 1,335,501
RAC: 0
Message 1043 - Posted: 2 Aug 2016, 13:46:40 UTC

Just wondering what the Beta strategy might be. It seems like there are a handful of people Beta testing. The server status page shows 30 active users in the past 24 hours. That number has remained the same the past few days. There are fewer than 1,000 tasks in progress, and over 9,500 tasks still to chew through in this Beta test. Are we going to work through it all? Any way to try to encourage folks who dropped out of the test to come back?

My cycles are yours for the using, regardless. I'm just curious by nature. :-)
ID: 1043 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile jcastro
Avatar

Send message
Joined: 16 Mar 15
Posts: 219
Credit: 14,859
RAC: 0
Message 1046 - Posted: 3 Aug 2016, 11:44:11 UTC - in response to Message 1043.  

Hi!

We have deleted the un-sent WUS and remains crunching those that are in progress. We hope that those who wants credits re-assign their host to the beta now that is stable.

We want to keep crunching the rest of the WUs in order to find if there are more bugs. Also we are working on the bagdes for BetaTesters.

As said in other post, we will send more work when we want to test new things on the app, maybe in groups of task smaller and with larger delay time to answer.

Best regards, Joel
ID: 1046 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
[VENETO] boboviz

Send message
Joined: 9 Apr 15
Posts: 171
Credit: 1,371,098
RAC: 1,159
Message 1047 - Posted: 4 Aug 2016, 19:27:02 UTC - in response to Message 1030.  

Yes! We hope everything is solved, but we have to wait until the results come back to the server to determine that.


Any news? Is the app stable enough?
So, if the code is ok, sesef and others can start to study optimizations..
ID: 1047 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Rickjb

Send message
Joined: 12 Jun 15
Posts: 5
Credit: 446,005
RAC: 0
Message 1048 - Posted: 5 Aug 2016, 6:28:19 UTC

Thanks for the update, Joel.
I'm pleased to see that you've cancelled the remaining unsent beta WUs.
I crunched a few for you but they ran very slowly - about 24hrs each on my Core 2 quad Q9650 desktop @ 3.6GHz.
I think that's too long for beta units unless you are planning the production units to run this long and there are features of them that really need to run for 24hrs to test them.
So I decided to stop downloading new beta WUs until I saw some feedback from you, and I've switched back to crunching Fight AIDS @ Home for https://www.worldcommunitygrid.org/ until you have some new work for us.

Please keep us informed of progress often during future beta test and production runs. Otherwise we can get the feeling that our efforts and electricity costs are disappearing into a black hole.
ID: 1048 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile jcastro
Avatar

Send message
Joined: 16 Mar 15
Posts: 219
Credit: 14,859
RAC: 0
Message 1049 - Posted: 5 Aug 2016, 9:42:46 UTC - in response to Message 1048.  

Hi!

We think that is stable enough. We have upload the code few days ago to github in order to permit sesef and others to optimize it.

The length of the WUs have a reason, smaller WUs doesn't give us as much errors as longest, so we have had to try with that longest ones.

In a future we will start beta testing with shorter simulations and few of them a bit longer.

We are going to launch a bunch of work in stable version of the app, so stay tuned :)

Best regards, Joel.
ID: 1049 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
[VENETO] boboviz

Send message
Joined: 9 Apr 15
Posts: 171
Credit: 1,371,098
RAC: 1,159
Message 1052 - Posted: 7 Aug 2016, 6:09:22 UTC

Cannot download wus.
"Got 0 new tasks", but there are 18k wus in queue....
ID: 1052 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
[VENETO] boboviz

Send message
Joined: 9 Apr 15
Posts: 171
Credit: 1,371,098
RAC: 1,159
Message 1053 - Posted: 7 Aug 2016, 6:21:20 UTC - in response to Message 1052.  

Cannot download wus.
"Got 0 new tasks", but there are 18k wus in queue....


Solved (with a little script).
ID: 1053 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
morgan

Send message
Joined: 10 Apr 15
Posts: 8
Credit: 2,347,195
RAC: 782
Message 1054 - Posted: 8 Aug 2016, 11:30:30 UTC

Joel
you postet that you deletet all Un-sent WUS!
But the server status tell`s me; 4635 Unsent wu??, 39 users last 24 hours.

i would like to run some more Beta-WU, but i can`t get any
[VENETO] boboviz How did you do it :)
ID: 1054 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
[VENETO] boboviz

Send message
Joined: 9 Apr 15
Posts: 171
Credit: 1,371,098
RAC: 1,159
Message 1056 - Posted: 8 Aug 2016, 15:44:44 UTC - in response to Message 1054.  

i would like to run some more Beta-WU, but i can`t get any
[VENETO] boboviz How did you do it :)


A little dos script with boincmd
https://boinc.berkeley.edu/wiki/Boinccmd_tool
ID: 1056 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote

Message boards : Number crunching : DENIS_BETA v1.04 checkpoints are working